A downloadable webapp

A free procedural texture authoring application developed for PROCJAM 2018.  The objective of this project is to provide a free, intuitive and efficient graph-based web application for said authoring. 

Potential uses :

  • Create procedural height maps for 3D applications.
  • Procedurally generate a full set of tileable textures (diffuse, normal maps, height maps, specular maps, ...) for 3D applications.
  • Generate tileable variations from a given tileable texture with very simple patch-based synthesis (graph). Works best with highdensity textures such as sand, gravels, dirt, ...
  • Generate a tileable textures from a given non-tileable texture (graph). Works best with highdensity textures such as sand, gravels, dirt, ...
  • Generate a normal map from a given image (graph).
  • Combine multiple b/w maps in a single image (graph)
  • Create complex custom effects to apply to images.
  • Usable as a prototyping tool for creative coding, without the coding (examplegraph)
  • Generate black and white maps to use in page transitions in websites (examplegraph).

The tool is accessible at here: http://www.kchapelier.com/graph.ical/

But it is first recommended to check the readme on Github: https://github.com/kchapelier/procjam2018

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